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PC Gamer (Italian) 35
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PC Gamer IT CD 35 1-2.iso
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UADEMO
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MSUADEMO.EXE
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CABFILE
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IDR_CABFILE
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LEVELS
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L2525.LDF
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Text File
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1998-07-24
|
3KB
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133 lines
;------------------------------------------------------------
; Designed by : Stefan 'Opti' Karau
; designed am : Dez. 96
; last changes : 27-Jul-98
;------------------------------------------------------------
begin_level
set = 2
sky = objects/wowb.base
slot0 = palette/standard.pal
slot1 = palette/red.pal
slot2 = palette/blau.pal
slot3 = palette/gruen.pal
slot4 = palette/inverse.pal
slot5 = palette/invdark.pal
slot6 = palette/sw.pal
slot7 = palette/invtuerk.pal
event_loop = 1
title_default = First
title_deutsch = Erstes
title_english = First
movie = mov:tut1.mpg
ambiencetrack = 4_00_4000
end
begin_mbmap
name = tut25.iff
end
begin_robo
owner = 1
vehicle = 56
pos_x = 5438
pos_y = -330
pos_z = -5551
energy = 300000
viewangle = 45
end
begin_robo
owner = 7
vehicle = 132
pos_x = 2024
pos_y = -330
pos_z = -1724
energy = 50000
con_budget = 99
con_delay = 0
def_budget = 99
def_delay = 0
rec_budget = 99
rec_delay = 0
rob_budget = 99
rob_delay = 0
pow_budget = 0
pow_delay = 0
rad_budget = 0
rad_delay = 0
saf_budget = 0
saf_delay = 0
cpl_budget = 99
cpl_delay = 0
end
begin_squad
owner = 7
vehicle = 138
num = 2
pos_x = 3674
pos_z = -1951
end
begin_squad
owner = 7
vehicle = 138
num = 1
pos_x = 5524
pos_z = -1724
end
begin_squad
owner = 7
vehicle = 138
num = 1
pos_x = 1801
pos_z = -3188
end
include data:scripts/startup2.scr
begin_enable 7
vehicle = 138
end
begin_maps
; ------------------------------------------
;--- machine generated map dumps, go away ---
; ------------------------------------------
typ_map =
6 6
f8 fc fc fc fc f9
ff 0b 25 28 22 fd
ff 05 2d 2a 24 fd
ff b4 ad c7 20 fd
ff b0 b7 11 18 fd
fb fe fe fe fe fa
own_map =
6 6
00 00 00 00 00 00
00 00 00 00 00 00
00 00 00 00 00 00
00 00 00 00 00 00
00 00 00 00 00 00
00 00 00 00 00 00
hgt_map =
6 6
80 80 80 80 80 80
80 80 80 80 80 80
80 80 80 80 80 80
80 80 80 80 80 80
80 80 80 80 80 80
80 80 80 80 80 80
blg_map =
6 6
00 00 00 00 00 00
00 00 00 00 00 00
00 00 00 00 00 00
00 00 00 00 00 00
00 00 00 00 00 00
00 00 00 00 00 00
; ------------------------
;--- map dumps end here ---
; ------------------------
end